The Challenge

This is a legacy using TheUsernameFound’s Differences in the Family Tree Challenge. I found it a lot more inspiring for storytelling than the usual legacy. This one uses almost all of the aspects found in the game itself. The rules can be found at her blog here.

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Generation One
“I always wanted to be a farmer. There is a tradition of that in my family. ”

Your family was always into the farming deal. They spent their days working hard and asked for their children to do the same. So when you turned 18, your parents surprised you with your own plot of land to continue on tradition. And having always been one to want to impress the folks. You begin creating your own small garden, dedicating your time to that rather then dealing with a dreadful 9-to-5 suit and tie job.

Objectives of generation one:
-grow a garden with every type of plant from store! (excludes egg and steak and omni)
-get married, but no woohoo before married (your mama taught you better then that)
-have a boy and a girl. Keep trying til you do! (try no watermelons or apples)  -ADDED: If unable, you can always adopt the one you are missing
-Master Gardner skill.

Optional objectives:
-Obtain and plant every type of plant
-catch every type of fish
-Marry a gal/guy with “Loves Outdoors” and/or “green thumb”
Master Fisherman Skill (Moved from objective)

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Generation Two
“I was expected to be a farmer like my father and siblings. I broke tradition. It was great.”

Life with your hands in the dirt wasn’t the life for you. You always craved to spend your time in the city and always loved when in the inner-city limits. You crave for more important things then seeing seeds sprout into plants or the days your father spent fishing, as they didn’t interest you as much as your siblings. You decide not to follow the road of a farmer, but turn to business instead.

Generation Two Objectives:
– Get to level 10 on the Business Career.
– Get to level 10 in Charisma skill
– Get married, woohoo, and have kid(s). (not necessarily in that order)
– Have at least one kid.

Optional Objectives:
-Become enemies with your father and mother (why can’t you be like your brother or/and sister?) before entering your career.
-Partner into a business (doesn’t matter which)
-Make over 50,000 in family funds.
-Marry a co-worker, or even your boss

Gen2.5 (Base Game Compatable) ADDED August 13, 2010

-Join Journalism Field
-Get married, woohoo, have kid(s). In whichever order)
-Get to level 10 of writing
-Get to level 10 in journalism career

Optional objectives
-Become enemies with father and mother.
-Partner in a buiness
-Write over 10 papers
-Marry someone, work related.
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Generation 3
*(WA need. If you don’t have or it doesn’t work on your computer see Gen 3.5 right below. Or even try doing both if you have WA)

“my parents always working, I was left alone. So I went on trips (relationship rampages) as I grew old enough.”

Your parents have always seemed to spend more time in the office then home. So you decided to go to different place and see the world outside your own town.Better then remaining at home that was for sure.

Generation Three Objectives:
-Visit all locations
-Gain all vista levels
-Master photography (Gotta have pictures to remember it all!)
-Marry a local, have kid, yada yada

Optional:
-Unlock all tombs.

Generation 3.5 (if you don’t have WA or it doesn’t work)

Obectives:
-Kiss 6 sims (edited to make easier for those with bugs).
-Be boyfriend/girlfriend to 2 sims then break their hearts. (edited to make easier for  those with bugs)
-Get married and have kid(s).
-Kill spouse, then repeat above step (as many as three times)
*optional to have kids with all three.

Optional:
-Keep ghosts on lot.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~“

Generation Four

“The more I find, the more I type, and the more I learn of my parent’s lives.”

Your parents has been everywhere with rich and wonderful stories that were always told to you ever since you (and your siblings [if any] ) were little. This sparked a creative interest in you, filling you with the need to write and paint the beautiful images they spoke about.

Objectives:

-Master Writing skill
-Write at least 10 books.(changed to make easier)
-Master Painting skill
-Paint at over 20 paintings (changed to make easier)
-Marry, woohoo, have kid(s)

Optional:

-Be best friends with parents (parent)
-Get 10,000 in royalties
-paint your parents pictures,( and grandparents if still alive.)
-Paint your children and husband

Gen 4.5 (not possible to do without Ambitions) *suggested by Mangakagirl* & is optional!
Optional Additions:
Learn and master sculpting skill
Make an ice sculpture of your love
Be sure to learn how to use all material types for sculpting
Make at least 5 sculptures.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~`

Generation Five

“Though it be not quite from my parents, I learned to play the guitar, and sing simple songs.”

It must be that creative gene, because you were born with a guitar in your hand. You’ve played it ever since you were able to pick it up, not caring if you didn’t strum correctly or even well. But that you knew would get better in time. As it always does.

Objectives:

-Master Guitar skill.
-Get to the top of the Music Branch.
-Have at least three kids
-Get married
-Learn all songs (see optional)

Optional:
-Master Painting skill (your mama and daddy be proud)
(-Go visit each vacation location to learn all foreign songs if you can)

Ambitions/other things noticed Add: (optional)
Additionaloptions:
(For Rockstar branch)
Get a tattoo. (All rock stars get them)
Have at least 3 signings(you are famous after all)
Play concert at least 10 times (that is what’s going to make you go far)

Symphonic Brach:
Be friend one co-worker
Know all co-workers
Level 5 in logic

~~~~~~~~~~~~~~~~~~~~~~~~~
Generation Six

“I always dreamed of staying home watching the kids.”

You’ve always wanted one of your own. So when you grew old enough you were overjoyed with knowing that you could have children one day. You’d play with your barbies, G.I. Joe, and doll house waiting for the one day to have your own babies.

Objectives:
-Adopt at least one boy and a girl (one being a child)
-Try for twins until you win!
– Teach all toddlers their skills.
-Don’t have social worker come steal the kids
-Attend at least two kids weddings (all if you are adventurous. Or can)

Optional:
-Have at least five kids of your own (they grow up so fast)
-Help kids with homework every night

Optional Route 6.5 (Must have ambitions) *suggested by mangakagirl*
You want to adopt or see someone adobt 2 children. You want to buy a commynity ground and make a playground for the kids in the city there. You mean education is the most important thing in live and you want all you kids on the honor roll.

Objectives:
Adopt 2 children (or more)  *one having to be a child*
Buy a community lot. & Make it a playground
Have at least a kid of your own.
Teach toddlers all skills
No having social worker steal kids

Additional:
Get married
Attend a wedding or two of your children.
Try for twins until you win! (you can use fertility treatment)

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Generation Seven

“There is always a bad apple in the bunch.”

There was something about you. You were different then the others. Could it have been you were smothered in too much love from your parents or you were just born that way. Either way, things are going to change around here. For an evil better…

Objectives:
-Join Criminal Career
-Reach level 10 in criminal career
-Master Athletic skill
-Master Logic skill
-Marry sim.
-Make baby (you want the perfect evil child)
-Befriend child

Optional:
Befriend 5 sims to best friend (evil genius need minions too)

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Generation Eight

“I won’t end up like you! I won’t I won’t.”

You were their perfect child. And you dislike it, even more so when you realized that your parents were criminals.

Objectives:
-Join and reach level 10 of Political career
-Reach max Charisma
-Throw a Political Party (can’t think of name) every other day.
– Get at least 10,000 for political funds
-Steal from fund once (you can’t help it, it’s in your blood)
-Donate to charity every Saturday.
-Get married as adult
-Has three babies.

Optional:
Get into fight with parent.

Gen 8.5 (base game compatiable) Added August 13, 2010
-Join Athetic career

-Get married as an adult
-Max athletic skill
-Join and master Athletic career
-Donate to charity every Saturday.
-Have two kids or more.
-Get into fight with parents.
-Go for a run through town once a week for excersise.
-Meet someone new once a week
~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Generation Nine

“There was always hidden attractions for those who worked honest jobs.”

Ever since you were little you had a fascination with the people whom worked hard for the good of the people. You couldn’t help but want to marry someone that had those traits and pass them onto your own kids.

Objectives:
-Woohoo a Service sim (fireman,bugler, maid, policeman ect.)
-Have a Child with service sim
-Get a child with a hidden trait (http://www.carls-sims-3-guide.com/traits/hidden-trait-list.php)
-Kick out a kid after his birthday in becoming a young adult
-Have part-time job throughout life

Optional:
-Marry the service sim

9.5 (Must have ambitions) *Mangakagirl suggestion*

Objectives:
Become a firefighter
Get the key to the city
Max Handieness skill
Max athletic skill
Marry serves sim (all of them are able to be used)
Have a baby (as many as you’d like)

Optional:
Rescue 5 sims from the blaze
Put out 10 fires
Get hidden trait

~~~~~~~~~~~~~~~~~~~~~~~~~

Generation Ten

“Playing cops and robbers as a kid, I always wanted to kick bad-guy butt.”

You always wanted to take out the bad in this world. And no matter what you’d try your hardest to prevail over the evil in your town. That was your motto anyway and thus is why you trained yourself so as to be great at what you do. You got married early and had kids shortly after that so when you became an adult you were already settled down.

Objectives:
-Join Law Enforcement as adult.
-Max Logic skill
-Try Maxing out Painting skill (only when child/teen)
-Try Max Athletic skill (only when teen/young adult)
-Become best friends with your work partner
-Have a kid or two while a young adult
-Marry someone when young adult

Optional:
-Have a best friend forever as a teen
-Have at least two friends.
-Have a fight with a burglar and win.

10.5 (Ambitions needed)
Objectives:
Become a Private Investigator
Snoop out 10 locations
Write 5 papers of your findings
Reach level 10 of PI
Get key to the city
Have baby

Optional:
Snoop around and follow the sim of your dreams for a day or two (it’s not stalking, its called investigating)
Go through at least 5 garbages
Don’t marry until Adult stage
Adopt a kid.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Generation Eleven

“I always wanted to be a doctor. Helping people is something I was raised on.”

Your dad always taught you that people were always to be helped out. You’d help the old lady across the street if she wanted you to. Death was always something you wanted to help prevent if possible. Either way. You’d make this world better.

Objectives:
Join the Medical career
Max logic skill
Be friends with siblings and parents
Befriend Boss

Optional:
-Give a sim medical advice
-Decide gender of baby for a sim
-Befriend all co-workers

Ambitions additions:
Give vaccinations to at least 10 sims.
Marry someone you vaccinate. (maybe even one that was scared to get shot)
Have a baby.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Generation Twelve

“I must of gotten it from my family long down the line. I was facinated with science and the earth”

Many years have passed since someone actually wanted to grow a garden. And being the only one whom has started it on it you being bad but begin getting better.

Objectives:
Join Science career
Max Gardening skill
Max Hardiness skill
Reach level 10 of Science Career

Optional:
-Resurrect two ghosts

Ambitions required 12.5 *mangakagirl suggestion*
Objectives:
Become a registered inventor
Max Inventing skill
Invent 10 toys
Collect scrap at least 10 times from junk yard.
Max Handiness
Blow up things at least twice in public.
Have a kid through time machine (They may be heir!)

Optional:
Have a death flower in your inventory at all times (feel free to pass them down through the gens)
Make one of your kids have the genius trait.
Marry and woohoo (not really your thing however)
Make a simbot (or use my best friend)
Get married (though not really your thing)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Generation Thirteen

“Food, food, food, I always liked making food. I blame my parents. They had a garden.”

It was from your father and mother that you found your way into the kitchen. You’ve always like to cook since you were able to touch the stove. Fancy dishes would be your specialty. It was just something that always kept you going.

Objectives:
Join Cutlery career.
Get to level 10 in Cutlery career.
Max cooking skill
Max nectar skill (if you have WA)
Marry a sims with Natural Cook trait
Max Gardening Skill
Manage a bake stand while a kid.

Optional:
Collect all cookbooks.
Cook all meals for family

GEN 13.5 (Requires Ambitions)
I was always intrested in things like my parents were. They spent their time building robots which got me curious on all things supernatural.

Objectives:
Join and master Ghost hunting profession
Master Logic
Have a wife and kid
Catch at least 50 ghosts.
Convince at least 10 ghosts to move on

Optional:
Marry a ghost (they are people too!) or make wife/husband a ghost (maybe try to have them die by metator)
Learn Ambrosia
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Generation Fourteen

“Laziness, I wouldn‘t call it that. I‘d call it heavy thinking about tomorrow.”

You never felt like doing a lot of work. Not even for a moment did it appeal to you to play ball or go around playing tag with the other children. It wasn’t anything that interested you. In fact you’d rather spend the day watching TV or reading books. Besides it wasn’t like your parents yelled at you or anything.

Objectives:
-Marry and woohoo a sim of your choice.
-Have only two kids.(with two different mothers/fathers)
-Do not get a job (spouse can but the ‘heir’ cannot)
-Do not help kids with homework or toddler skills.
-Get another sim pregnant and have them join family household.
-Read 15 books.
-COLLECT ALL GEMS (You are a kid at heart…)
-COLLECT BUGS(The kid in you calls for it)
-COLLECT ROCKS/METIOR ROCKS(It looked cool)
-TRANSMA-FORMA WHATEVER IT’S CALLED 5 stone/gems (http://www.carls-sims-3-guide.com/skills/collecting/worldadventures/transfiguration.php )

Optional:
-Don’t change dirty diapers. (That just isn’t your thing)
-No skill that lowers fun is to be learned (CHANGED 9/11!)
-Flirt with 3 sims in town.
-No dish cleaning (that’s what maids are for)

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Generation Fifteen
(the last gen)

“Even though we aren‘t from the same mother (or father), we feel like we are. And we’d like to meet all our family members.”

Born to be half-siblings, you both spent most of your time together. You both spent time together ever since you both could remember and was for the most part inseparable. People on the street thought it was cute, but not everyone was so happy to see half-siblings getting along. But you’d both prove that you two could still remain friends forever.

Objectives:
-Have both ‘heirs’ adopt one child sim.
-Have both sims have kids. (being married is optional)
-You both join Military Career
-Both max out Athletic skills.
-Max Hardiness skill for both.
-Find as many of your relatives as possible. (family tree is good for this part)
-Host a birthday party (for turning elder and child b-day) and invite all your relatives to it.

Optional:
-Have 20 friends. (ten each)
-Buy out 2 business (one each)
-Complete LTW

AMBITIONS REQUIRED! 15.5
Objectives:
Have one heir become a stylist while the other becomes a architectual designer (For together we will paint the town our way!).
Have both heirs have kids (marriage is optional/ O,o” Cheating partner on each other)
Max out required skills.
Find relatives and throw a party for turning elder and a child’s b-day)

Optional:
Have 20 friends (it’s good for business)
Become best friends with one of your clients for each heir
Buy a business out together

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Take note you don’t have to use the point system.

Points:
One point for each generation reached. (15 points possible)
One point for every objective completed ( ?possible)
One half point for ever optional objective complete ( ?possible)
One half point for changing house to fit the style of each gen (7.5 possible)
One half point for using traits to your advantage  for each gen(7.5 possible)
One half point for using traits to you disadvantage for each gen (7.5 possible)

Subtract one point for each rule (in the gen) broken.
Subtract one point for gen task not being completed

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